iOS Client SDK (Swift)

The recommended way to integrate the Nabto Edge Client SDK in your iOS application is to use the high level Swift based iOS Client SDK. The simplest way to install this is through the NabtoEdgeClientSwift Cocoapod. For an intro to the Cocoapods dependency manager, visit cocoapods.org.

COCOAPOD BASED INSTALLATION

Podfile

Reference the SDK from a Podfile in the root directory of your project:

platform :ios, '12.0'

target 'NabtoEdgeSwiftDemo' do
  pod 'NabtoEdgeClientSwift'
end

Install

Run pod install:

$ pod install
Analyzing dependencies
Downloading dependencies
Installing NabtoEdgeClientSwift (3.0.0)
Generating Pods project
Integrating client project
Pod installation complete! There is 1 dependency from the Podfile and 1 total pod installed.

If this is the first pod you use in your Xcode project, you must close your project file and open the generated workspace instead.

INSTALL WITHOUT COCOAPODS

You can also build the iOS Client SDK from source, available in github. It is just a thin wrapper around the Plain C Client SDK for iOS.

USE THE SDK

To use the Nabto Edge iOS Client SDK, add the following to your source file:

import NabtoEdgeClient

Now you can invoke the SDK:

print(NabtoEdgeClient.Client.versionString())

The Client class is the main entry point for the SDK, from here you can create Connection objects that in turn can be used with the available communication patterns (Nabto Edge CoAP, Streams and Tunnels).

See the API docs for more details. The Concepts and Best Practices guide has code snippets and explanations for key use cases. Or see the full example apps in the section to the left for remote control and video.